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|Trails Guide Course|
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|The course's modules|
|High Profile Animal Species||All animals should be considered potentially dangerous, the most commonly accepted concept of a dangerous animal is one that commonly injures or kills human beings. Due to the possibility of giving these animals 'bad press' the politically correct term is now 'high profile game species' .There are ten such animals that are said to fit this description and these ten are all studied here in detail.|
|Animal Behaviour - A Trails Guide Perspective||Although Animal Behaviour is the topic of this Module, it must be clarified that specific behaviorisms highlighted are specific to the High Profile Game Species. We look into the 7 Key Patters of behaviour, 3 main organs of expression as indicators of intent and the Comfort Zone Concept.|
|Weapons and Weapon Handling||For many a guide, their rifle is their ubiquitous companion and the importance of its role in a successful guiding career cannot be over emphasized. To this end, we cover the following topics: A short History of Firearms, The Rifle, Ammunition and Ballistics, Weapon Handling (Safety, Sighting, Practice and Cleaning),Kill Zones and Shooting an Animal.|
|Trail Procedures and Etiquette||It is the guide's responsibility to check the following before departing on a trail: weather, camp security, guests and route selection, all of these factors are highlighted, as is the pre – trail briefing and the potentially fatal phenomenon known as the Dickybird syndrome. This Component will prepare you.|
|Case Studies / Situations / Encounters||There is only one way to gain bush experience, spend time in the bush. This Module does not attempt to replace bush experience, but rather to prepare guides for a wide variety of encounters, scenarios and situations. These are roughly divided into animal, area, kill site and deadly force scenarios. However no mater how prepared you might be, every situation will be different.|