The course's modules
Ethics Considerations of Wildlife Management
This introductory module consists of a single component which encompasses: a foreword to the course, various acknowledgements, how to use this course, definition of terms, the authors introduction, reasons for the management of wildlife, 8 appendices, the references used and the course synopsis.
Planning a Game Capture Operation
There is a myriad of aspects that need to be into account prior to embarking on any game capture operation. This module containing a single comprehensive component details the general aspects demanding consideration.
Chemical Capture of Wildlife
Two major topics are considered in this module: drugs for the capture of wildlife and drug accidents and the response to them. These are fairly technical components and detail with the wide variety of drugs used for game capture and their effects.
Drug Delivery for Game Capture
The axiom that "necessity is the mother of invention: is no truer than in the game capture arena. We discuss all the conventional and many of the unconventional methods employed to administer capture drugs.
Non-Mass Capture Techniques
Many species must be captured on an individual basis. This module looks closely at the various ways in which this is achieved.
Mass Capture Techniques
Most game are caught in mass capture operations. 5 components examine: capture nets, the plastic boma method, drop boma method and the animal / boma dynamic.
Capture and Management of Large Herbivores
The six species of large herbivore that are routinely captured include the elephant, rhinoceros species, giraffe, buffalo and hippopotamus. Four comprehensive components cover the details.
Capture of Plains Game
We divide the capture of plains game into large, medium and small antelope, the zebra, warthog and ostrich. 28 individual species are individually examined.
Lion, leopard, hyaena, cheetah and wild dog are the principle carnivorous species captured along with crocodile, each species merits its own specific account.
The transportation of game is a highly specialised sub-field of game capture. Transportation crates followed by specialised vehicles and equipment are the two component for this module.
Helicopters in Game Capture
Most game capture operations today involve the use of helicopters. In this module we take an in-depth look at the use of helicopters as a capture tool.
Loading, Transport and Unloading of Game
The proper handling of game during a capture operation is critical in avoiding latent capture myopathy. It's during the loading, translocation and unloading of game where game handling is most prevalent.
Game in Temporary Captivity
Four components are required for this subject, namely: bomas for capture and release, specialised temporary facilities, considerations for game auctions and boma management.
The culling of elephant, hippopotamus and crocodile are considered here.
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